PLAYER CHARACTERS
NON-PLAYER CHARACTERS
  • Abbadon

    Abbadon

    One of the few vampires in the world, Abbadon boasts some impressive psionic abilities as well as the unnatural strength, dexterity and speed that comes with his title as "lord of the night".
     
  • Ace, The Snatcher

    Ace, The Snatcher

    Ace is part of the cult of Saten's Hand and second only to Damblith the old within the group
     
  • Admonstranx the Deceiver

    Admonstranx the Deceiver

    This powerful devil was not created by Saten, but was a creature of darkness before the first war. During that war Saten allowed Admonstranx something no other piece of the darkness received, freedom.
     
  • Arcantus, The Moons Eye

    Arcantus, The Moons Eye

    The dragon of magic, he looks down from the stars upon the world and studies each minute detail; recording all of Mythia in his great book. He is distant and cold. He is the dragon of the the moon, skill, and darkness.
     
  • Besturn, the Lightning Serpent

    Besturn, the Lightning Serpent

    Besturn is the child of Sumzal and Salt with what some would call the best features of both
     
  • Betun, Champion of Monsters

    Betun, Champion of Monsters

    The current arena champion of the Tal'Riss arena, she is undefeated in her legendary run to the top.
     
  • Brom, The Mad Creation

    Brom, The Mad Creation

    Born thanks to the efforts of a deranged ascended wizard, Brom remains locked away in his castle, for to venture forth is to be persecuted and misunderstood
     
  • Crator, The Earth's Fist

    Crator, The Earth's Fist

    The dragon of strength, Crator is a powerful druid who sees far into the future. He hates the people of any race who do not respect their resources or live in harmony with the world. Crator is also the dragon of wilderness, earth, and protection.
     
  • Damblith the Old

    Damblith the Old

    This ancient evil is a believer in a particular school of dark thought which states that fate should be free to enact it's will upon mortals without interference. He is a self-appointed cult leader of Satan's Hand; a clan of like-thinking criminals.
     
  • Dragonborn

    Dragonborn

    A ancient race born near the Beginning by the world dragons to council those races to come. They failed.
     
  • Estrid, The White

    Estrid, The White

    Otherwise known as the Drake Queen, Estrid is the sole ruler of the kingdom of Airspur. She was born with the white hair which signified her future heritage as queen, and the coming death of the former ruler.
     
  • Faeleen

    Faeleen

    Faeleen is one of Harper's close companions, but used to be an elven princess stuck in a tower, waiting for rescue.
     
  • Fairy

    Fairy

    This race is beyond old and the first sentient people created by the angels to walk the face of Mythia
     
  • Gathraen, Guard of Light

    Gathraen, Guard of Light

    Gathraen is an angelic champion who leads the armies of heaven into battle. She is tactically minded and is the only angel who is allowed to contemplate the idea of "necessary sacrifices"
     
  • Gerdo Luckgleam

    Gerdo Luckgleam

    This halfling's fate gifts him with incredible luck making him the ultimate gaming opponent.
     
  • Halflings

    Halflings

    This race embodies good nature and adventure in the world of Mythia
     
  • Harper the Bold

    Harper the Bold

    One of the greatest heroes of modern times. He is beloved by the people, his country and has earned the respect of even the most stubborn cynic.
     
  • Imanestrus, King of Laws

    Imanestrus, King of Laws

    A once-angel who fell to Ignos and decided to remain and share her wisdom with the mortals.
     
  • Ithicus, the Monkey King

    Ithicus, the Monkey King

    Lord of The Simian people who dwell in the deep jungles of The Embers.
     
  • Jasrid, King of Coin

    Jasrid, King of Coin

    The latest in a long line of prospectors, Jasrid's family ran out of gems to mine and in a twist of fate, found a new use for his talents. To be a king.
     
  • Jegurien, Guard of Swords

    Jegurien, Guard of Swords

    Jegurien is an angelic weapon born into the endless battle against evil. He fights tirelessly against the dark with the conviction and determination to see the war through to its end.
     
  • Kalad the Conqueror

    Kalad the Conqueror

    Kalad is one of the foremost evils left in the world. A merciless war-machine stands at his beck and call, ready to cleanse the living from this world.
     
  • Kazor, The First Flame

    Kazor, The First Flame

    The dragon of war, he was excluded from his share of the world when it was divided at the end of the dragon-war and still rages, ripping kingdoms and lands apart in his fury. He is also the lord of tyranny, fire, strife and vengeance.
     
  • King Jassia Merdanian

    King Jassia Merdanian

    The ruler of Arigoth and wearer of the Platinum Crown of Kings.
     
  • Kodan, King of War

    Kodan, King of War

    Kodan is a rare ursen, a race of bear-men that are native to the Sky Range. Unlike the majority of his kin, Kodan left his secluded homeland and traveled as a mercenary for hire who eventually became a champion, until he was elected war king of Garen.
     
  • Lady Nothing

    Lady Nothing

    The mysterious and powerful ruler of Cassedega.
     
  • Latus, The Icy Wind

    Latus, The Icy Wind

    The dragon of creation, Latus dwells outside of Mythia on the encircling ice. She breaks the icy hold on the land and uncovers long-lost islands onto which civilization can expand. Latus is also the dragon of civilization and winter
     
  • Leslie Lightwarden

    Leslie Lightwarden

    Leslie is a Norrath native who recently joined Harper's company. She is the first of the next generation to come under the legends wing.
     
  • Mazrien, Guard of Faith

    Mazrien, Guard of Faith

    Mazrien is the leader of Heaven and acts as a god-like figure which the prayers of mortals are often sent to. This position does not quite suit the unsure and often times flawed angel.
     
  • Myrbbin, the Wizard in the Tower

    Myrbbin, the Wizard in the Tower

    The quintessential wizard in the tower, Myrbbin's fate allows him to know all things while asleep.
     
  • Noctel, King of Festivities

    Noctel, King of Festivities

    This beloved celebrity felt rising to a throne of her country was the best way to serve them.
     
  • Oppd

    Oppd

    Oppd is a rather uninspiring figure with inspiring capabilities. One of the greatest archers in Mythia, Oppd is a long-time member of Harper's adventuring crew.
     
  • Osire, the Storm Mage

    Osire, the Storm Mage

    Osire is the most potent storm wizard in Mythia. His final goals have always been mysterious except for his desire for huge sums of wealth.
     
  • Pazzx the Messenger

    Pazzx the Messenger

    Pazzx is not of any race, but one of the mysterious messengers who act as transporters of important mail throughout Mythia. He is also the leader of said organization and renound as the fastest creature in all of Mythia
     
  • Pit

    Pit

    Pit is a sorcerer of great power and evil who crafts careful plans to dominate Mythia. He will go further then anyone else to discover untapped power and magic.
     
  • Pith The General

    Pith The General

    Pith is a half-elf whose mastery of warfare has caused men to flock to her banners, she is an up and coming force in the world.
     
  • Potjack, the half-ogre

    Potjack, the half-ogre

    Potjack is a huge creature with a short temper and unearthly strength that is fated to have no limit. He commonly works as a lowlife mercenary.
     
  • Rathien, Guard of Justice

    Rathien, Guard of Justice

    Rathien is one of the few angel wizards. He acts as judge for the heavenly host, deciding the punishment heaven should deal out for wrong-doings.
     
  • Red Chaos

    Red Chaos

    An old traveling companion of Harper the Bold, Red Chaos was burned by acid and left horribly scared by Abbadon. His fate makes him one of the most devious champions on Ignos.
     
  • Resium, King of Works

    Resium, King of Works

    A noble blacksmith and warrior turned king of his own nation.
     
  • Rogues Haven

    Rogues Haven

    The headquarters of Osire The Storm Mage and his many wizards. This island tower acts as a gathering place for the powerful arcane users of the sea.
     
  • Ronan Ironhand

    Ronan Ironhand

    Heroic outlaw and lord of pirates
     
  • Salt, The Ocean's Heart

    Salt, The Ocean's Heart

    The dragon of secrets, she traverses the infinite ocean and gathers all it's treasures to herself. She is the dragon of the sea, change, storm and freedom.
     
  • Saten, the Eternal Morningstar

    Saten, the Eternal Morningstar

    The absolute ruler of hell, enemy of the angels and lord of the dammed.
     
  • Selaphiel, Guard of Hope

    Selaphiel, Guard of Hope

    The creator of the lesser members of the heavenly host, Selaphiel carries with her the most precious item in all of heaven.
     
  • Shade

    Shade

    Shade is an assassin and zealot, dedicated to the crown of Arigoth.
     
  • Sumzal, The Sun Wing

    Sumzal, The Sun Wing

    The dragon of hope, Sumzal carries the sun across the sky during the day and during the night loves to enjoy his free time with merrymaking, drinking and playing tricks in the form of a mortal. He is the dragon of the sun, trickery, and life.
     
  • Ten Bottles

    Ten Bottles

    An ancient gnome of well over 900 years old, Ten Bottles wonders the wildernesses of the world collecting rare herbs to complete his destiny to create the elixir of life, which will give immortality to it's drinker.
     
  • The Darkness

    The Darkness

    A living evil that resides beneath the world
     
  • The Holy Patrol

    The Holy Patrol

    A group of like-fated men who quest eternally against evil. They are led by the Stone Knight through every land and dream of one day killing Xosar and stopping death.
     
  • The Ilium

    The Ilium

    A prison which no creature has ever escaped from and only the worst are kept.
     
  • The Meek

    The Meek

    As a race, the meek are small and frail but possess minds adept at engineering and building. The meek are often the target of both brutal raids and stalwart protection from the "larger" races
     
  • The Sea Banshee

    The Sea Banshee

    The scourge of night-sailing ships everywhere, the Sea Banshee's legend grows with each vessel it drags beneath the waves.
     
  • The Stone Wolf

    The Stone Wolf

    The Stone Wolf used to be a sight to be feared by the corrupt and immoral. Living in the wild lands, he swore to keep watch on those who used civilization's bounty for their own selfish gains. That was, until his wife was killed.
     
  • The Tassasque

    The Tassasque

    This monstrous beast wakens once every few thousand years and causes the world to unite in order to defeat it.
     
  • The Tower of Monsters

    The Tower of Monsters

    One of the most terrible dungeons on Ignos, the tower of monsters is hard enough to enter, and nearly impossible to reach the top of.
     
  • The Wazalak

    The Wazalak

    The keeper of time in Mythia, the Wazalak is a unique beast that dwells in the spaces in-between spaces.
     
  • The Wood Guard

    The Wood Guard

    A creature carved out of the living wood of an iron-wood tree and animated by the will of fate the Wood Guard was the hero made to save a land from a terrible poisonous dragon.
     
  • The World Dragons

    The World Dragons

    The world dragons are mighty dragons who are intimately tied to the world of Mythia, holding in their hands some of it's most core attributes.
     
  • Tyrel, King of the People

    Tyrel, King of the People

    A King of Garen, Tyrel wears the crown as King of the People.
     
  • Ukil, The Black King of Vars

    Ukil, The Black King of Vars

    Ukil is a litch that rules over the wintry land of Vars. He commands his people with an iron grip. In his long rule the citizens of Vars have become too afraid to rise up and are trapped by the killing frosts.
     
  • Ularen, Guard of Truth

    Ularen, Guard of Truth

    Ularen is a warrior angel who created the ideals of chivalry and was the blueprint for the Goliath race. He never removes any piece of his armor which was forged upon his skin at the beginning of heaven's formation.
     
  • Vermin Lord

    Vermin Lord

    This ghastly undead roams the Ten-Thousand Thorns Marsh. Those unlucky enough to encounter him whisper that he can control the very trees and beasts of the foul bog, though his favorite minions are the rats and other vermin.
     
  • Walks No Roads

    Walks No Roads

    A honey-badger squirrel mix known as a Keek-Pa. Walks no Roads is named for his fate. The young warrior seeks to prove his worth.
     
  • Westerin Fere

    Westerin Fere

    The greatest sword-wielder on Ignos, Westerin is extremely arrogant about her abilities.
     
  • Wyendalin, The Wicked Witch of the South

    Wyendalin, The Wicked Witch of the South

    A woman who has embraced her title of "witch" as a means to strike fear into the hearts of those she seeks to torment.
     
  • Xosar, Death's Doorway

    Xosar, Death's Doorway

    The dragon of death, Xosar is evil infused into bone and bite. She wishes death to all but her duty keeps her confined to her place of power in the Umbral Dark. She is also the lord of destruction, torment, undeath and madness.
     
  • Yen-Jassi, Old Three Eye

    Yen-Jassi, Old Three Eye

    The dragon of fate, he alone translates the infinite vastness of fate and sends that information onto fortune readers. He is also the dragon of knowledge, justice and luck.
     
  • Yorpid, The Stone Behemoth

    Yorpid, The Stone Behemoth

    This long dormant construct once crawled out from under a mountain and spent nearly a century walking the surface of Ignos before whatever powered the creature gave out.
     
  • Zarafen, Guard of Knowledge

    Zarafen, Guard of Knowledge

    Zarafenis at heart a seeker of knowledge who uses his gathered intelligence to aid the community of light and justice he has built up over the centuries.
     
  • Zithirid, the Fate Weaver

    Zithirid, the Fate Weaver

    This paragon of the illithid race is a being of incredible power and psionic ability. The most terrible of all his powers is the ability to twist a persons fate to his own ends.